Go to the documentation of this file. 1 #ifndef COIN_SODRAGGER_H
2 #define COIN_SODRAGGER_H
27 #include <Inventor/nodekits/SoInteractionKit.h>
28 #include <Inventor/tools/SbPimplPtr.h>
29 #include <Inventor/fields/SoSFBool.h>
30 #include <Inventor/lists/SoCallbackList.h>
31 #include <Inventor/SbMatrix.h>
32 #include <Inventor/SbVec3f.h>
33 #include <Inventor/SbVec2s.h>
34 #include <Inventor/SbViewVolume.h>
35 #include <Inventor/SbViewportRegion.h>
38 #include <Inventor/nodes/SoScale.h>
39 #endif // !COIN_INTERNAL
59 SO_KIT_CATALOG_ENTRY_HEADER(motionMatrix);
75 void setProjectorEpsilon(
const float epsilon);
76 float getProjectorEpsilon(
void)
const;
78 void addStartCallback(
SoDraggerCB * func,
void * data = NULL);
79 void removeStartCallback(
SoDraggerCB * func,
void * data = NULL);
80 void addMotionCallback(
SoDraggerCB * func,
void * data = NULL);
81 void removeMotionCallback(
SoDraggerCB * func,
void * data = NULL);
82 void addFinishCallback(
SoDraggerCB * func,
void * data = NULL);
83 void removeFinishCallback(
SoDraggerCB * func,
void * data = NULL);
84 void addValueChangedCallback(
SoDraggerCB * func,
void * data = NULL);
85 void removeValueChangedCallback(
SoDraggerCB * func,
void * data = NULL);
86 void setMinGesture(
int pixels);
87 int getMinGesture(
void)
const;
88 SbBool enableValueChangedCallbacks(SbBool newval);
89 const SbMatrix & getMotionMatrix(
void);
90 void addOtherEventCallback(
SoDraggerCB * func,
void * data = NULL);
91 void removeOtherEventCallback(
SoDraggerCB * func,
void * data = NULL);
92 void registerChildDragger(
SoDragger * child);
93 void unregisterChildDragger(
SoDragger * child);
94 void registerChildDraggerMovingIndependently(
SoDragger * child);
95 void unregisterChildDraggerMovingIndependently(
SoDragger * child);
96 SbMatrix getLocalToWorldMatrix(
void);
97 SbMatrix getWorldToLocalMatrix(
void);
98 SbVec3f getLocalStartingPoint(
void);
99 SbVec3f getWorldStartingPoint(
void);
100 void getPartToLocalMatrix(
const SbName & partname,
SbMatrix & parttolocalmatrix,
SbMatrix & localtopartmatrix);
101 void transformMatrixLocalToWorld(
const SbMatrix & frommatrix,
SbMatrix & tomatrix);
102 void transformMatrixWorldToLocal(
const SbMatrix & frommatrix,
SbMatrix & tomatrix);
103 void transformMatrixToLocalSpace(
const SbMatrix & frommatrix,
SbMatrix & tomatrix,
const SbName & fromspacepartname);
104 virtual void setMotionMatrix(
const SbMatrix & newmatrix);
105 void valueChanged(
void);
106 const SbMatrix & getStartMotionMatrix(
void);
107 virtual void saveStartParameters(
void);
108 const SoPath * getPickPath(
void)
const;
109 const SoEvent * getEvent(
void)
const;
110 SoPath * createPathToThis(
void);
111 const SoPath * getSurrogatePartPickedOwner(
void)
const;
112 const SbName & getSurrogatePartPickedName(
void)
const;
113 const SoPath * getSurrogatePartPickedPath(
void)
const;
115 void setStartingPoint(
const SbVec3f & newpoint);
122 void setTempPathToThis(
const SoPath * somethingclose);
125 void workFieldsIntoTransform(
SbMatrix & mtx);
126 void setFrontOnProjector(ProjectorFrontSetting newval);
127 ProjectorFrontSetting getFrontOnProjector(
void)
const;
129 static void setMinScale(
float newminscale);
130 static float getMinScale(
void);
137 static void initClass(
void);
144 SbVec2f getNormalizedLocaterPosition(
void);
145 SbVec2s getLocaterPosition(
void);
146 SbVec2s getStartLocaterPosition(
void)
const;
147 void setStartLocaterPosition(
SbVec2s p);
148 SbBool isAdequateConstraintMotion(
void);
149 virtual SbBool shouldGrabBasedOnSurrogate(
const SoPath * pickpath,
const SoPath * surrogatepath);
150 void setCameraInfo(
SoAction * action);
153 void setIgnoreInBbox(SbBool newval);
154 SbBool isIgnoreInBbox(
void);
156 void setActiveChildDragger(
SoDragger * newchilddragger);
157 SoDragger * getActiveChildDragger(
void)
const;
160 static void childTransferMotionAndValueChangedCB(
void *,
SoDragger *);
161 static void childValueChangedCB(
void *,
SoDragger *);
162 static void childStartCB(
void *,
SoDragger *);
163 static void childMotionCB(
void *,
SoDragger *);
164 static void childFinishCB(
void *,
SoDragger *);
165 static void childOtherEventCB(
void *,
SoDragger *);
170 void updateDraggerCache(
const SoPath * path);
173 void updateElements(
class SoState * state);
174 SbBool isPicked(
SoPath * path);
176 static float minscale;
179 SbPimplPtr<SoDraggerP> pimpl;
186 #endif // !COIN_SODRAGGER_H
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:33
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
virtual void GLRender(SoGLRenderAction *action)
Definition: SoBaseKit.cpp:1013
The SbName class stores strings by reference.
Definition: SbName.h:31
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:39
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:37
static void initClasses(void)
Definition: SoNode.cpp:533
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:33
virtual void grabEventsSetup(void)
Definition: SoNode.cpp:1303
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoBaseKit.cpp:1065
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:35
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
The SoDragger class is the base class for all draggers.
Definition: SoDragger.h:55
ProjectorFrontSetting
Definition: SoDragger.h:64
virtual void grabEventsCleanup(void)
Definition: SoNode.cpp:1312
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoBaseKit.cpp:1020
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoBaseKit.cpp:1381
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition: SbVec2s.h:41
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:43
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:37
virtual void callback(SoCallbackAction *action)
Definition: SoBaseKit.cpp:1006
SoSFBool isActive
Definition: SoDragger.h:62
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:40
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:36
virtual void rayPick(SoRayPickAction *action)
Definition: SoBaseKit.cpp:1072
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:71
The SbViewportRegion class is a viewport within a full window.
Definition: SbViewportRegion.h:31
The SoPickedPoint class is used for specifying picked points.
Definition: SoPickedPoint.h:39
The SoInteractionKit class is a base class for draggers.
Definition: SoInteractionKit.h:41
void SoDraggerCB(void *data, SoDragger *dragger)
Definition: SoDragger.h:53
virtual void setDefaultOnNonWritingFields()
Definition: SoInteractionKit.cpp:704
The SbViewVolume class is a viewing volume in 3D space.
Definition: SbViewVolume.h:41
virtual void write(SoWriteAction *action)
Definition: SoBaseKit.cpp:1121
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:37
The SoEvent class is the base class for all Coin events.
Definition: SoEvent.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:41
virtual void search(SoSearchAction *action)
Definition: SoBaseKit.cpp:1089
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:34
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoBaseKit.cpp:1043
Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.
Generated on Mon Jan 27 2020 23:41:04 for Coin by Doxygen 1.8.17.