1 #ifndef COIN_SOLISTENERGAINELEMENT_H
2 #define COIN_SOLISTENERGAINELEMENT_H
27 #include <Inventor/elements/SoFloatElement.h>
34 static void initClass(
void);
43 static void set(
SoState *
const state,
const float gain);
47 #endif // !COIN_SOLISTENERGAINELEMENT_H
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoFloatElement is an abstract base class for elements that consists of a single float value.
Definition: SoFloatElement.h:29
static float get(const int stackIndex, SoState *const state)
Definition: SoFloatElement.cpp:139
The SoListenerGainElement class stores the SoListener gain during a scene graph traversal.
Definition: SoListenerGainElement.h:29
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void init(SoState *state)
Definition: SoFloatElement.cpp:160
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