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SoTexture2.h
1 #ifndef COIN_SOTEXTURE2_H
2 #define COIN_SOTEXTURE2_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoTexture.h>
29 #include <Inventor/fields/SoSFEnum.h>
30 #include <Inventor/fields/SoSFImage.h>
31 #include <Inventor/fields/SoSFString.h>
32 #include <Inventor/fields/SoSFColor.h>
33 #include <Inventor/fields/SoSFBool.h>
34 #include <Inventor/elements/SoTextureImageElement.h>
35 
36 class SoFieldSensor;
37 class SoSensor;
38 class SoTexture2P;
39 
40 class COIN_DLL_API SoTexture2 : public SoTexture {
41  typedef SoTexture inherited;
42 
44 
45 public:
46  static void initClass(void);
47  SoTexture2(void);
48 
49  enum Model {
50  MODULATE = SoTextureImageElement::MODULATE,
51  DECAL = SoTextureImageElement::DECAL,
52  BLEND = SoTextureImageElement::BLEND,
53  REPLACE = SoTextureImageElement::REPLACE
54  };
55 
56  enum Wrap {
57  REPEAT = SoTextureImageElement::REPEAT,
58  CLAMP = SoTextureImageElement::CLAMP
59  };
60 
68 
69  virtual void doAction(SoAction * action);
70  virtual void GLRender(SoGLRenderAction * action);
71  virtual void callback(SoCallbackAction * action);
72  virtual void rayPick(SoRayPickAction * action);
73 
74  static SbBool readImage(const SbString & fname, int & w, int & h, int & nc,
75  unsigned char *& bytes);
76 protected:
77  virtual ~SoTexture2();
78 
79  virtual SbBool readInstance(SoInput * in, unsigned short flags);
80  virtual void notify(SoNotList * list);
81  int getReadStatus(void);
82  void setReadStatus(int s);
83 
84 private:
85  SbBool loadFilename(void);
86  static void filenameSensorCB(void *, SoSensor *);
87 
88  SoTexture2P * pimpl;
89 };
90 
91 #endif // !COIN_SOTEXTURE2_H
SoSensor
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:34
SoSFBool
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
SoTexture2::image
SoSFImage image
Definition: SoTexture2.h:62
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
SoTexture2::enableCompressedTexture
SoSFBool enableCompressedTexture
Definition: SoTexture2.h:67
SoSFColor
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:31
SoSFString
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:31
SoTexture2::filename
SoSFString filename
Definition: SoTexture2.h:61
SbString
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:42
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoTexture2
The SoTexture2 class is used to map a 2D texture onto subsequent geometry in the scenegraph.
Definition: SoTexture2.h:40
SoTexture2::Model
Model
Definition: SoTexture2.h:49
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
SoTexture2::blendColor
SoSFColor blendColor
Definition: SoTexture2.h:66
SoTexture2::Wrap
Wrap
Definition: SoTexture2.h:56
SoTexture2::wrapT
SoSFEnum wrapT
Definition: SoTexture2.h:64
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:71
SoFieldSensor
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:29
SoTexture2::model
SoSFEnum model
Definition: SoTexture2.h:65
SoInput
The SoInput class is an abstraction of file import functionality.
Definition: SoInput.h:52
SoTexture2::wrapS
SoSFEnum wrapS
Definition: SoTexture2.h:63
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:41
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoSFImage
The SoSFImage class is used to store pixel images.
Definition: SoSFImage.h:33
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41

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