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SoTransformManip.h
1 #ifndef COIN_SOTRANSFORMMANIP_H
2 #define COIN_SOTRANSFORMMANIP_H
3 
4 /**************************************************************************\
5  *
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25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoTransform.h>
28 #include <Inventor/tools/SbLazyPimplPtr.h>
29 #ifndef COIN_INTERNAL
31 #endif // !COIN_INTERNAL
32 
33 class SoChildList;
34 class SoDragger;
35 class SoFieldSensor;
36 class SoPath;
37 class SoSensor;
38 class SoTransformManipP;
39 
40 class COIN_DLL_API SoTransformManip : public SoTransform {
41  typedef SoTransform inherited;
42 
44 
45 public:
46  static void initClass(void);
47  SoTransformManip(void);
48 
49  SoDragger * getDragger(void);
50  SbBool replaceNode(SoPath * p);
51  SbBool replaceManip(SoPath * p, SoTransform * newone) const;
52 
53  virtual void doAction(SoAction * action);
54  virtual void callback(SoCallbackAction * action);
55  virtual void GLRender(SoGLRenderAction * action);
56  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
57  virtual void getMatrix(SoGetMatrixAction * action);
58  virtual void handleEvent(SoHandleEventAction * action);
59  virtual void pick(SoPickAction * action);
60  virtual void search(SoSearchAction * action);
61 
62  virtual SoChildList * getChildren(void) const;
63 
64 protected:
65  virtual ~SoTransformManip(void);
66 
67  void setDragger(SoDragger * newdragger);
68 
69  virtual void copyContents(const SoFieldContainer * fromfc,
70  SbBool copyconnections);
71 
72  static void transferFieldValues(const SoTransform * from, SoTransform * to);
73  static void valueChangedCB(void * f, SoDragger * d);
74  static void fieldSensorCB(void * f, SoSensor * d);
75 
82 
83  void attachSensors(const SbBool onoff);
84 
85 private:
86  SbLazyPimplPtr<SoTransformManipP> pimpl;
87 
88  // NOT IMPLEMENTED:
90  SoTransformManip & operator = (const SoTransformManip & rhs);
91 }; // SoTransformManip
92 
93 #endif // !COIN_SOTRANSFORMMANIP_H
SoTransformManip::scaleOrientFieldSensor
SoFieldSensor * scaleOrientFieldSensor
Definition: SoTransformManip.h:80
SoDragger.h
SoNode::search
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1148
SoTransformManip::scaleFieldSensor
SoFieldSensor * scaleFieldSensor
Definition: SoTransformManip.h:78
SoChildList
The SoChildList class is a container for node children.
Definition: SoChildList.h:33
SoSensor
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:34
SoTransform::pick
virtual void pick(SoPickAction *action)
Definition: SoTransform.cpp:369
SoTransformManip::centerFieldSensor
SoFieldSensor * centerFieldSensor
Definition: SoTransformManip.h:79
SoSearchAction
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:35
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
SoDragger
The SoDragger class is the base class for all draggers.
Definition: SoDragger.h:55
SoTransformManip::translFieldSensor
SoFieldSensor * translFieldSensor
Definition: SoTransformManip.h:77
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoTransformManip::rotateFieldSensor
SoFieldSensor * rotateFieldSensor
Definition: SoTransformManip.h:76
SoPath
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:43
SoGetMatrixAction
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:37
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
SoFieldContainer
The SoFieldContainer class is a base class for all classes that contain fields.
Definition: SoFieldContainer.h:34
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:36
SoNode::getChildren
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1293
SoTransformManip::children
SoChildList * children
Definition: SoTransformManip.h:81
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:71
SoTransform::callback
virtual void callback(SoCallbackAction *action)
Definition: SoTransform.cpp:362
SoFieldSensor
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:29
SoNode::handleEvent
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1059
SoTransform::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoTransform.cpp:346
SoTransform
The SoTransform class is the "all-purpose" transformation node type.
Definition: SoTransform.h:34
SoTransform::doAction
virtual void doAction(SoAction *action)
Definition: SoTransform.cpp:318
SoTransformManip
The SoTransformManip class is used to manipulate transformations.
Definition: SoTransformManip.h:40
SoHandleEventAction
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:37
SoTransform::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoTransform.cpp:339
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
SoPickAction
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:34
SoTransform::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoTransform.cpp:332
SoNode::copyContents
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1410

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