1 #ifndef COIN_SOPACKEDCOLOR_H
2 #define COIN_SOPACKEDCOLOR_H
27 #include <Inventor/fields/SoMFUInt32.h>
28 #include <Inventor/nodes/SoSubNode.h>
38 static void initClass(
void);
47 SbBool isTransparent(
void);
54 SoPackedColorP * pimpl;
57 #endif // !COIN_SOPACKEDCOLOR_H
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:439
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
The SoPackedColor class is a node for setting diffuse and transparency material values.
Definition: SoPackedColor.h:32
SoMFUInt32 orderedRGBA
Definition: SoPackedColor.h:41
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
The SoMFUInt32 class is a container for 32-bit unsigned integer values.
Definition: SoMFUInt32.h:30
#define SO_NODE_HEADER(classname)
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:71
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
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